PROJECT STATUS: ACTIVE
/

TRANSMISSION RECEIVED

NEURORELIC // IN DEVELOPMENT

A third-person sci-fi action-adventure about exploration, fast-paced combat and the mysteries left behind by a world of machines.

ACCESS TRANSMISSION

A WORLD THAT
REMEMBERS

Rhea Nox explores a fractured world shaped by machines, abandoned infrastructure and signals that refuse to stay silent. With Glimmer at her side, every discovery brings her closer to understanding what happened here — and what is still waiting beneath the surface.

STATUS // ACTIVE

Rhea is not alone. Accompanied by Glimmer, a small drone linked to her journey, she moves through hostile territory, forgotten settlements and places where the rules of the world begin to break down.

ADAPT. DISRUPT.
SURVIVE.

01 // PULSE

Distort enemy perception of time and create an opening when the fight turns against you.

02 // OVERDRIVE

Push Rhea beyond her normal limits and turn speed into an offensive advantage.

03 // SHOCKWAVE

Release a disruptive neural burst across the surrounding area and overwhelm nearby threats.

Recover Neural Data. Upgrade your systems. Change how Rhea approaches combat.

FOLLOW WHAT WAS
LEFT BEHIND

  • ABANDONED INFRASTRUCTURE
  • MACHINE SETTLEMENTS
  • ANOMALOUS STRUCTURES
  • HOSTILE UNITS
  • LOST SIGNALS

Explore interconnected spaces, uncover hidden routes and investigate traces of the machines that came before. Some will help. Some will attack. Others may not be what they first appear to be.

CLOSE THE
DISTANCE

Fast melee combat combines sword attacks, blocking, evasive movement and finishers with Rhea’s Neural Systems. Read the enemy, create an opening and take control of the encounter.

DEVELOPED
SOLO

NEURORELIC is an independent solo-developed project by Kamil Krajewski, built with Unreal Engine 5.